---
product_id: 50544427
title: "Medieval 2 Total War Gold (PC DVD)"
brand: "sega"
price: "€ 33.22"
currency: EUR
in_stock: true
reviews_count: 7
category: "Sega"
url: https://www.desertcart.it/products/50544427-medieval-2-total-war-gold-pc-dvd
store_origin: IT
region: Italy
---

# Epic 450-year campaign 21 factions & 250 units 10,000-unit battles Medieval 2 Total War Gold (PC DVD)

**Brand:** sega
**Price:** € 33.22
**Availability:** ✅ In Stock

## Summary

> ⚔️ Seize the medieval throne or be left in the dust!

## Quick Answers

- **What is this?** Medieval 2 Total War Gold (PC DVD) by sega
- **How much does it cost?** € 33.22 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.it](https://www.desertcart.it/products/50544427-medieval-2-total-war-gold-pc-dvd)

## Best For

- sega enthusiasts

## Why This Product

- Trusted sega brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Command Massive Armies:** Experience legendary 10,000-man battles with stunning detail and realistic combat animations.
- • **Diverse Factions & Units:** Choose from 21 unique factions and 250 specialized units to craft your ultimate strategy.
- • **Expansion-Powered Variety:** Includes the Kingdoms expansion pack, adding fresh campaigns and new challenges for endless replayability.
- • **Dynamic Kingdom Management:** Balance economy, military, and population happiness while navigating religious and political intrigue.
- • **Conquer a Vast Medieval World:** Lead your faction through a sprawling 450-year campaign across Europe, the Middle East, and the New World.

## Overview

Medieval 2 Total War Gold is a critically acclaimed real-time strategy game featuring massive 10,000-unit battles, a 450-year grand campaign, and 21 playable factions. Enhanced by the Kingdoms expansion, it offers deep kingdom management, rich historical settings, and unparalleled tactical depth, making it a must-have for strategy enthusiasts and history buffs alike.

## Description

This compilation includes:Medieval II: Total WarMedieval II: Total War Kingdoms Expansion PackMedieval II: Total War is the fourth installment in the Total War franchise following the million unit selling Rome: Total War.An epic 450 year campaign challenges you to seize control of the medieval world. Fight across Europe, The Middle East and, for the first time ever in Total War, discover the New World and the fearsome Aztecs.A redesigned graphics engine displays Total War’s signature 10,000 man battles in unparalleled detail, making Medieval II: Total War the most glorious looking RTS game of all time. Varied terrain and individual faces, armour and combat animations make battles more visceral than ever before.However you must also build and manage your kingdom, balancing the needs of your economy, military and population happiness.Experience religious fervour as you contend with the whims of the Papacy and the feared Inquisitors eager to quash heresy. Send your men to fight in The Crusades or wage Jihad as one of the great Muslim nations.Medieval II: Total War is the greatest Total War game to date and sure to seize a position as one of the greatest PC RTS games ever made.Includes Medieval II: Total War and the expansion pack Kingdoms.Medieval II: Total War features:A grand campaign spanning 1080 - 1530 and based within Europe, The Middle East and South America21 factions and 250 new unitsPlay as a Christian nation and choose to obey or defy the popePlay as a Muslim faction and wage Jihad upon the infidelsEstablish trade routes, send spies to enemy territory, marry daughters to ensnare rival generals or assassinate the Pope to place your cardinals within the Vatican

Review: Two steps forward, two steps back... - This compliation brings together Medieval total war 2 and the expansion 'Kingdoms'. It includes a thorough guide for each and if my experience is anything to go by then it loads and plays without flaws or fuss. This is very similar in looks and feel to Rome total war but this later incarnation is more sophisticated and complex. Rome is fantastic, quite possibly the best pc game of this genre so far which means Medi 2 (this game) has its work cut out if it is going to impress. And impress it does. On a 1650*1080 screen the units look absolutely amazing with layers and layers of detail. When units come together to fight on the battle field the little choreographed sequences look realistic and are thoroughly involving. Cities and castles too look really amazing with all the walls and towers you could ever wish for. This detail translates equally well on to the campaign map where you now have the ability to zoom in and out of the action according to taste (Rome had a fixed camera viewpoint). When cannons fire (over an increased distance) the earth shakes and caste walls are torn down...charge!!! So is it a great game and is this version value for money. The answers are yes and yes. I have been playing the Mayans in south america and my jaguar warriors have been making short work of the pompous technological spanish...who needs guns, not us!!! The expansions in Kingdoms appear to be well thought out and add some diversity to what was already an amazing game. However i have some criticicms that will not go away. For one, units now have the ability to ignore your orders as they please, so i now have to run around the battlefield like an old hen re-issueing ordrs to charge or engage. Tis is tiresome and detracts from the fun. it makes battles quite a bit more labour intensive without any increase in fun. At times when defending of engaging a settlement units get confused and start running around like headless chicken, the odd unit seemingly doing anything but obey the orders you just issued. They get stuck, confused and then just as likely mullered. My biggest criticism concerns the campaign map where the movement of units has been lets say s-l-o-w-e-d- down. Click on a merchant and click where you want him to go. Then go off and make a cup of tea. With fresh tea in hand, as you are sitting back down your merchant is just coming to a halt. So you get frustrated click on the space bar and everything zooms around the map. This is silly, poor and needless. In Rome you have about 550 turns to complete the main campaign, in Medi 2 you now have just 225 so you really have to get your skates on. No summer and winter turns as in Rome (and that worked so well) in stead each turn covers about two years. Sixhundred turns at 2 per year would have been much better and it seems that the slow speed of characters moving around the map serves no other purpose than to hide how short the main campaign is and how few battle will be fought. In conclusion this is an excellent game but my concerns are that the things that worked so well in Rome and were far from broke have been changed here for no gain. The game looks fantastic but it is alot less fun and as i have gone back to Rome i guess i have to say that for me Rome is the better game.
Review: Excommunication is the way forward - Well, after issues with Securom (delaying my actual playing of the game for 48 hours until I had a new "exe" sent to me by their support team) I eventually got the game running. I very much enjoyed Rome:TW, so I was pleased to find that this game didn't differ too greatly in the mechanics and in fact added some nice new features. Gameplay wise it's enjoyable, with a fair mix of RTS battlefield shennanigans and some turn based overview map diplomacy and army movement. Diplomacy is a little limited, but functional, and resources are only of any purpose when developing your own trade i.e. they serve no bartering purpose. Actually saying that - very little appears to have any purpose during negotiations. The Medieval world is annoyingly fickle. Allies of 50+ turns will attack you for no logical reason, then act all butt-hurt when you give them a going over. Enemies of 100+ turns in comparison may never bother you. There really seems no great logic at play (especially when minor nations, or nations in extremely poor positions, make outrageously stupid moves - such as France declaring war on half of Europe, then in little more than 6 turns being annihilated due to the death of all their family members in 1 siege). If you can get over this weakness in the AI then you also have to deal with the stupidity of the Pope. Your own Catholicism is dependent on how corrupt you intend to be. The more gifts and tithes you hand over to the Pope, the higher in his estimations you will stand. To this purpose you can find yourself outcast very quickly if you retaliate against any of his "favoured" nations. If you play as the English you'll likely find the Scots are one such nation. Don't let my negative comments turn you away however. The game is extremely fun, even with its foibles. Fighting battles, choosing your preferred battlefield, taking advantage of the terrain etc are all key to your victory. The AI also uses some sense when approaching these battles - and you can find easy foes retreating themselves up a mountain in order to take advantage of the terrain, meanwhile you can perform the same maneouvre to change a hopeless situation into a victory against the odds. Developing a strong family line (with influential hereditary traits) is ultimately the key, as is the development of strong key Agent units (Merchants, Princess, Priests, Spys and Assassins). A good blade, or a kind word, can settle arguments or complete a mission that a massive army would struggle to achieve. The expansion packs each add new arenas and challenges - condensed and intensive campaigns, each are well worth trying out. The multiplayer is somewhat lacking. The option of either fighting each other or hot-seating a campaign is really missing out a trick. A co-op campaign would be a welcome addition.

## Features

- Windows 8 Compatible

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B0012BFK0G |
| Best Sellers Rank | 19,786 in PC & Video Games ( See Top 100 in PC & Video Games ) 835 in PC Games 3,172 in PlayStation Legacy Systems |
| Customer reviews | 4.1 4.1 out of 5 stars (376) |
| Is discontinued by manufacturer  | No |
| Item model number  | 5060138434660_SML |
| Language  | English |
| Manufacturer  | Sega |
| Product Dimensions  | 13.5 x 1.5 x 19 cm; 106 g |
| Release date  | 25 Mar. 2013 |

## Images

![Medieval 2 Total War Gold (PC DVD) - Image 1](https://m.media-amazon.com/images/I/A1XffkSkRjL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Two steps forward, two steps back...
*by F***S on 16 September 2008*

This compliation brings together Medieval total war 2 and the expansion 'Kingdoms'. It includes a thorough guide for each and if my experience is anything to go by then it loads and plays without flaws or fuss. This is very similar in looks and feel to Rome total war but this later incarnation is more sophisticated and complex. Rome is fantastic, quite possibly the best pc game of this genre so far which means Medi 2 (this game) has its work cut out if it is going to impress. And impress it does. On a 1650*1080 screen the units look absolutely amazing with layers and layers of detail. When units come together to fight on the battle field the little choreographed sequences look realistic and are thoroughly involving. Cities and castles too look really amazing with all the walls and towers you could ever wish for. This detail translates equally well on to the campaign map where you now have the ability to zoom in and out of the action according to taste (Rome had a fixed camera viewpoint). When cannons fire (over an increased distance) the earth shakes and caste walls are torn down...charge!!! So is it a great game and is this version value for money. The answers are yes and yes. I have been playing the Mayans in south america and my jaguar warriors have been making short work of the pompous technological spanish...who needs guns, not us!!! The expansions in Kingdoms appear to be well thought out and add some diversity to what was already an amazing game. However i have some criticicms that will not go away. For one, units now have the ability to ignore your orders as they please, so i now have to run around the battlefield like an old hen re-issueing ordrs to charge or engage. Tis is tiresome and detracts from the fun. it makes battles quite a bit more labour intensive without any increase in fun. At times when defending of engaging a settlement units get confused and start running around like headless chicken, the odd unit seemingly doing anything but obey the orders you just issued. They get stuck, confused and then just as likely mullered. My biggest criticism concerns the campaign map where the movement of units has been lets say s-l-o-w-e-d- down. Click on a merchant and click where you want him to go. Then go off and make a cup of tea. With fresh tea in hand, as you are sitting back down your merchant is just coming to a halt. So you get frustrated click on the space bar and everything zooms around the map. This is silly, poor and needless. In Rome you have about 550 turns to complete the main campaign, in Medi 2 you now have just 225 so you really have to get your skates on. No summer and winter turns as in Rome (and that worked so well) in stead each turn covers about two years. Sixhundred turns at 2 per year would have been much better and it seems that the slow speed of characters moving around the map serves no other purpose than to hide how short the main campaign is and how few battle will be fought. In conclusion this is an excellent game but my concerns are that the things that worked so well in Rome and were far from broke have been changed here for no gain. The game looks fantastic but it is alot less fun and as i have gone back to Rome i guess i have to say that for me Rome is the better game.

### ⭐⭐⭐⭐ Excommunication is the way forward
*by K***E on 14 July 2009*

Well, after issues with Securom (delaying my actual playing of the game for 48 hours until I had a new "exe" sent to me by their support team) I eventually got the game running. I very much enjoyed Rome:TW, so I was pleased to find that this game didn't differ too greatly in the mechanics and in fact added some nice new features. Gameplay wise it's enjoyable, with a fair mix of RTS battlefield shennanigans and some turn based overview map diplomacy and army movement. Diplomacy is a little limited, but functional, and resources are only of any purpose when developing your own trade i.e. they serve no bartering purpose. Actually saying that - very little appears to have any purpose during negotiations. The Medieval world is annoyingly fickle. Allies of 50+ turns will attack you for no logical reason, then act all butt-hurt when you give them a going over. Enemies of 100+ turns in comparison may never bother you. There really seems no great logic at play (especially when minor nations, or nations in extremely poor positions, make outrageously stupid moves - such as France declaring war on half of Europe, then in little more than 6 turns being annihilated due to the death of all their family members in 1 siege). If you can get over this weakness in the AI then you also have to deal with the stupidity of the Pope. Your own Catholicism is dependent on how corrupt you intend to be. The more gifts and tithes you hand over to the Pope, the higher in his estimations you will stand. To this purpose you can find yourself outcast very quickly if you retaliate against any of his "favoured" nations. If you play as the English you'll likely find the Scots are one such nation. Don't let my negative comments turn you away however. The game is extremely fun, even with its foibles. Fighting battles, choosing your preferred battlefield, taking advantage of the terrain etc are all key to your victory. The AI also uses some sense when approaching these battles - and you can find easy foes retreating themselves up a mountain in order to take advantage of the terrain, meanwhile you can perform the same maneouvre to change a hopeless situation into a victory against the odds. Developing a strong family line (with influential hereditary traits) is ultimately the key, as is the development of strong key Agent units (Merchants, Princess, Priests, Spys and Assassins). A good blade, or a kind word, can settle arguments or complete a mission that a massive army would struggle to achieve. The expansion packs each add new arenas and challenges - condensed and intensive campaigns, each are well worth trying out. The multiplayer is somewhat lacking. The option of either fighting each other or hot-seating a campaign is really missing out a trick. A co-op campaign would be a welcome addition.

### ⭐⭐⭐⭐⭐ Review
*by P***O on 23 September 2016*

Gioco immortale Credo uno dei migliori in assoluto e con i mod disponibili in rete praticamente illimitato Ci gioco da anni e per anni ci giocherò buon divertimento

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*Product available on Desertcart Italy*
*Store origin: IT*
*Last updated: 2026-03-08*